breed [wave-particles wave-particle] breed [explosives explosive] breed [people person] breed [walls wall] breed [houses house] breed [windows window] wave-particles-own [overpressure wave-id] to setup clear-all set-default-shape wave-particles "dot" setup-explosives build-houses houses-amount build-walls walls-amount setup-people people-amount reset-ticks end to go if ticks > 55 [stop] ask explosives [explode] ask wave-particles [ set overpressure over_pressure TNT-weight distancexy 0 0 if color = green [set overpressure overpressure * (random-float 0.5)] if not can-move? 2 [ ht ] fd 1 impact-houses impact-windows impact-walls impact-people if wave-id > 1 [die] ] tick end to build-houses [h] create-houses h ask houses[ set shape "square" set color grey set size 10 setxy (min-pxcor + (size / 2) - 1 + random ((max-pxcor * 2) - ((size / 2) + 2))) (min-pycor + (size / 2) - 1 + random ((max-pycor * 2) - ((size / 2) + 2))) if xcor >= -5 and xcor <= 0 [set xcor xcor - 20] if xcor <= 5 and xcor > 0 [set xcor xcor + 20] if ycor >= -5 and ycor <= 0 [set ycor ycor - 7] if ycor <= 5 and ycor > 0 [set ycor ycor + 7] make-windows 1 (- size / 5) (- size / 2.6) (size / 3) 0 make-windows 1 (size / 5) (- size / 2.6) (size / 3) 0 make-windows 1 (size / 5) (size / 2.6) (size / 3) 0 make-windows 1 (- size / 5) (size / 2.6) (size / 3) 0 make-windows 1 (- size / 2.6) (- size / 5) (size / 3) 90 make-windows 1 (- size / 2.6) (size / 5) (size / 3) 90 make-windows 1 (size / 2.6) (size / 5) (size / 3) 90 make-windows 1 (size / 2.6) (- size / 5) (size / 3) 90 ] end to make-windows [w x y s h] hatch-windows w [ setxy (xcor + x) (ycor + y) set shape "window" set color blue set size s set heading h ] end to build-walls [w] create-walls w ask walls[ setxy random-xcor random-ycor move-to one-of patches with [not any? explosives in-radius 5 and not any? houses in-radius 5] set shape "wall" set color gray set size 5 + random 6 ] end to setup-people [p] create-people p ask people[ setxy random-xcor random-ycor move-to one-of patches with [not any? people in-radius 1 and not any? walls in-radius 3 and not any? houses in-radius 5] set shape "person" set color green set size 1 ] end to setup-explosives create-explosives 1 ask explosives[ set shape "target" set color blue set size 1 ] end to impact-windows if any? windows in-radius 1 and overpressure >= 40 [ask windows in-radius 1 with [shape = "window"] [set color black]] end to impact-houses if any? houses in-radius 3 and overpressure >= 250 [ask houses in-radius 3 with [shape = "square"] [set shape "heavily_damaged_house"] set color green] if any? houses in-radius 3 and overpressure < 250 and overpressure >= 40 [ask houses in-radius 3 with [shape = "square"] [set shape "damaged_house"] set color green] if any? houses in-radius 3 and overpressure < 40 [set color green] end to impact-people ifelse overpressure >= 350 and any? people in-radius 1 [ask people in-radius 1 with [shape = "person"] [set shape "face sad" set color red]] [ifelse (overpressure < 350 and overpressure >= 100 and any? people in-radius 1) [ask people in-radius 1 with [shape = "person"] [set shape "face neutral" set color orange]] [ask people in-radius 1 with [shape = "person"] [set shape "face happy" set color green]] ] end to impact-walls if any? walls in-radius 2 and overpressure >= 250 and (not((abs((subtract-headings heading [heading] of wall first [who] of walls in-radius 2))) < 125 and (abs((subtract-headings heading [heading] of wall first [who] of walls in-radius 2))) > 55)) [ask walls in-radius 2 with [shape = "wall"] [set shape "destroyed_wall"] set color green ] if any? walls in-radius 2 and overpressure < 250 and overpressure >= 40 and (not((abs((subtract-headings heading [heading] of wall first [who] of walls in-radius 2))) < 125 and (abs((subtract-headings heading [heading] of wall first [who] of walls in-radius 2))) > 55)) [ask walls in-radius 2 with [shape = "wall"] [set shape "damaged_wall"] set color green ] end to explode let i 0 let num-wave-particles 180.0 hatch-wave-particles num-wave-particles [ set wave-id ticks set color yellow set size 1 set i i + 1 set heading i * ( 360.0 / num-wave-particles ) ] end to-report over_pressure [m r] let z (r / (m ^ (1 / 3))) ifelse r = 0 [report 999999999999999] [ifelse z <= 0.3 [report 1407.2 * ((m ^ (1 / 3)) / r) + 554 * ((m ^ (2 / 3)) / (r ^ 2)) - 35.7 * (m / (r ^ 3)) + 0.625 * ((m ^ (4 / 3)) / (r ^ 4))] [ifelse z > 0.3 and z <= 1 [report 619.4 * ((m ^ (1 / 3)) / r) - 32.6 * ((m ^ (2 / 3)) / (r ^ 2)) + 213.2 * (m / (r ^ 3))] [report 66.2 * ((m ^ (1 / 3)) / r) + 405 * ((m ^ (2 / 3)) / (r ^ 2)) - 328.8 * (m / (r ^ 3))] ] ] end @#$#@#$#@ GRAPHICS-WINDOW 250 11 1270 512 50 23 10.0 1 10 1 1 1 0 0 0 1 -50 50 -23 23 0 0 1 ticks 50.0 BUTTON 12 19 75 52 NIL setup NIL 1 T OBSERVER NIL NIL NIL NIL 1 BUTTON 88 20 151 53 NIL go T 1 T OBSERVER NIL NIL NIL NIL 1 SLIDER 4 198 176 231 TNT-weight TNT-weight 1 1000 1000 1 1 NIL HORIZONTAL MONITOR 4 287 54 332 death count people with [shape = \"face sad\"] 17 1 11 MONITOR 55 287 126 332 heavy injury count people with [shape = \"face neutral\"] 17 1 11 MONITOR 127 287 245 332 light injury / unharmed count people with [shape = \"face happy\"] 17 1 11 SLIDER 4 82 176 115 people-amount people-amount 1 100 100 1 1 NIL HORIZONTAL MONITOR 4 237 194 282 people density (people/10m sq ) ((count people / ((max-pxcor * 2) * (max-pycor * 2)) * 100)) 17 1 11 SLIDER 4 121 176 154 walls-amount walls-amount 0 5 5 1 1 NIL HORIZONTAL MONITOR 5 389 100 434 destroyed walls count walls with [shape = \"destroyed_wall\"] 17 1 11 MONITOR 101 389 195 434 damaged walls count walls with [shape = \"damaged_wall\"] 17 1 11 SLIDER 4 160 176 193 houses-amount houses-amount 0 3 3 1 1 NIL HORIZONTAL MONITOR 5 338 132 383 heavily damaged houses count houses with [shape = \"heavily_damaged_house\"] 17 1 11 MONITOR 133 338 223 383 damaged houses count houses with [shape = \"damaged_house\"] 17 1 11 @#$#@#$#@ ## WHAT IS IT? (a general understanding of what the model is trying to show or explain) ## HOW IT WORKS (what rules the agents use to create the overall behavior of the model) ## HOW TO USE IT (how to use the model, including a description of each of the items in the Interface tab) ## THINGS TO NOTICE (suggested things for the user to notice while running the model) ## THINGS TO TRY (suggested things for the user to try to do (move sliders, switches, etc.) with the model) ## EXTENDING THE MODEL (suggested things to add or change in the Code tab to make the model more complicated, detailed, accurate, etc.) ## NETLOGO FEATURES (interesting or unusual features of NetLogo that the model uses, particularly in the Code tab; or where workarounds were needed for missing features) ## RELATED MODELS (models in the NetLogo Models Library and elsewhere which are of related interest) ## CREDITS AND REFERENCES (a reference to the model's URL on the web if it has one, as well as any other necessary credits, citations, and links) @#$#@#$#@ default true 0 Polygon -7500403 true true 150 5 40 250 150 205 260 250 airplane true 0 Polygon -7500403 true true 150 0 135 15 120 60 120 105 15 165 15 195 120 180 135 240 105 270 120 285 150 270 180 285 210 270 165 240 180 180 285 195 285 165 180 105 180 60 165 15 arrow true 0 Polygon -7500403 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150 box false 0 Polygon -7500403 true true 150 285 285 225 285 75 150 135 Polygon -7500403 true true 150 135 15 75 150 15 285 75 Polygon -7500403 true true 15 75 15 225 150 285 150 135 Line -16777216 false 150 285 150 135 Line -16777216 false 150 135 15 75 Line -16777216 false 150 135 285 75 bug true 0 Circle -7500403 true true 96 182 108 Circle -7500403 true true 110 127 80 Circle -7500403 true true 110 75 80 Line -7500403 true 150 100 80 30 Line -7500403 true 150 100 220 30 butterfly true 0 Polygon -7500403 true true 150 165 209 199 225 225 225 255 195 270 165 255 150 240 Polygon -7500403 true true 150 165 89 198 75 225 75 255 105 270 135 255 150 240 Polygon -7500403 true true 139 148 100 105 55 90 25 90 10 105 10 135 25 180 40 195 85 194 139 163 Polygon -7500403 true true 162 150 200 105 245 90 275 90 290 105 290 135 275 180 260 195 215 195 162 165 Polygon -16777216 true false 150 255 135 225 120 150 135 120 150 105 165 120 180 150 165 225 Circle -16777216 true false 135 90 30 Line -16777216 false 150 105 195 60 Line -16777216 false 150 105 105 60 car false 0 Polygon -7500403 true true 300 180 279 164 261 144 240 135 226 132 213 106 203 84 185 63 159 50 135 50 75 60 0 150 0 165 0 225 300 225 300 180 Circle -16777216 true false 180 180 90 Circle -16777216 true false 30 180 90 Polygon -16777216 true false 162 80 132 78 134 135 209 135 194 105 189 96 180 89 Circle -7500403 true true 47 195 58 Circle -7500403 true true 195 195 58 circle false 0 Circle -7500403 true true 0 0 300 circle 2 false 0 Circle -7500403 true true 0 0 300 Circle -16777216 true false 30 30 240 cow false 0 Polygon -7500403 true true 200 193 197 249 179 249 177 196 166 187 140 189 93 191 78 179 72 211 49 209 48 181 37 149 25 120 25 89 45 72 103 84 179 75 198 76 252 64 272 81 293 103 285 121 255 121 242 118 224 167 Polygon -7500403 true true 73 210 86 251 62 249 48 208 Polygon -7500403 true true 25 114 16 195 9 204 23 213 25 200 39 123 cylinder false 0 Circle -7500403 true true 0 0 300 damaged_house false 0 Polygon -7500403 true true 30 30 30 75 45 75 45 105 30 105 30 165 45 165 45 195 30 195 30 240 45 240 45 255 30 255 30 270 75 270 75 255 135 255 135 270 165 270 165 255 225 255 225 270 270 270 270 240 255 240 255 210 270 210 270 180 240 180 240 165 255 165 255 135 270 135 270 120 195 120 195 105 270 105 270 60 255 60 255 45 255 30 225 30 225 45 195 45 195 30 150 30 150 60 165 60 165 135 180 135 180 165 165 165 165 150 150 150 150 75 120 75 120 60 135 60 135 45 105 45 105 30 30 30 damaged_wall true 0 Polygon -7500403 true true 0 165 30 165 30 150 60 150 60 165 75 165 75 150 90 150 90 165 135 165 135 150 120 150 120 135 105 135 0 135 0 165 Polygon -7500403 true true 150 135 150 165 180 165 225 165 225 150 255 150 255 165 300 165 300 135 285 135 285 150 270 150 270 135 210 135 210 150 180 150 180 135 150 135 destroyed_wall true 0 Rectangle -7500403 true true 15 150 30 165 Rectangle -7500403 true true 45 135 75 150 Rectangle -7500403 true true 90 150 105 165 Rectangle -7500403 true true 105 135 120 150 Rectangle -7500403 true true 135 150 150 165 Rectangle -7500403 true true 225 135 240 150 Rectangle -7500403 true true 255 150 270 165 Rectangle -7500403 true true 180 150 210 165 dot false 0 Circle -7500403 true true 90 90 120 face happy false 0 Circle -7500403 true true 8 8 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Polygon -16777216 true false 150 255 90 239 62 213 47 191 67 179 90 203 109 218 150 225 192 218 210 203 227 181 251 194 236 217 212 240 face neutral false 0 Circle -7500403 true true 8 7 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Rectangle -16777216 true false 60 195 240 225 face sad false 0 Circle -7500403 true true 8 8 285 Circle -16777216 true false 60 75 60 Circle -16777216 true false 180 75 60 Polygon -16777216 true false 150 168 90 184 62 210 47 232 67 244 90 220 109 205 150 198 192 205 210 220 227 242 251 229 236 206 212 183 fish false 0 Polygon -1 true false 44 131 21 87 15 86 0 120 15 150 0 180 13 214 20 212 45 166 Polygon -1 true false 135 195 119 235 95 218 76 210 46 204 60 165 Polygon -1 true false 75 45 83 77 71 103 86 114 166 78 135 60 Polygon -7500403 true true 30 136 151 77 226 81 280 119 292 146 292 160 287 170 270 195 195 210 151 212 30 166 Circle -16777216 true false 215 106 30 flag false 0 Rectangle -7500403 true true 60 15 75 300 Polygon -7500403 true true 90 150 270 90 90 30 Line -7500403 true 75 135 90 135 Line -7500403 true 75 45 90 45 flower false 0 Polygon -10899396 true false 135 120 165 165 180 210 180 240 150 300 165 300 195 240 195 195 165 135 Circle -7500403 true true 85 132 38 Circle -7500403 true true 130 147 38 Circle -7500403 true true 192 85 38 Circle -7500403 true true 85 40 38 Circle -7500403 true true 177 40 38 Circle -7500403 true true 177 132 38 Circle -7500403 true true 70 85 38 Circle -7500403 true true 130 25 38 Circle -7500403 true true 96 51 108 Circle -16777216 true false 113 68 74 Polygon -10899396 true false 189 233 219 188 249 173 279 188 234 218 Polygon -10899396 true false 180 255 150 210 105 210 75 240 135 240 heavily_damaged_house false 0 Polygon -7500403 true true 30 30 30 60 45 60 45 45 60 45 60 30 30 30 Polygon -7500403 true true 75 30 135 30 135 60 105 60 105 45 75 45 75 30 Polygon -7500403 true true 60 60 90 60 90 90 75 90 75 75 60 75 60 60 Polygon -7500403 true true 30 75 30 120 45 120 45 105 60 105 60 90 45 90 45 75 30 75 Polygon -7500403 true true 45 135 60 135 60 180 45 180 45 150 30 150 30 135 Polygon -7500403 true true 30 195 30 225 45 225 45 195 30 195 Polygon -7500403 true true 30 240 30 270 60 270 60 255 75 255 75 240 30 240 Polygon -7500403 true true 75 105 75 135 120 135 120 105 105 105 105 120 90 120 90 105 Polygon -7500403 true true 105 75 105 90 165 90 165 75 105 75 Polygon -7500403 true true 60 195 60 225 120 225 120 195 60 195 Polygon -7500403 true true 270 30 270 90 240 90 240 60 255 60 255 30 270 30 Polygon -7500403 true true 165 45 165 60 210 60 210 45 225 45 225 30 195 30 180 30 180 45 165 45 Polygon -7500403 true true 180 75 225 75 225 105 195 105 195 90 180 90 180 75 Polygon -7500403 true true 270 270 270 180 255 180 255 270 270 270 Polygon -7500403 true true 240 105 240 150 240 165 270 165 270 135 255 135 255 120 270 120 270 105 240 105 Polygon -7500403 true true 135 105 165 105 165 120 180 120 180 135 150 135 150 120 135 120 Polygon -7500403 true true 195 120 225 120 225 150 210 150 210 135 195 135 195 120 Polygon -7500403 true true 90 255 150 255 150 270 90 270 90 255 Polygon -7500403 true true 180 255 180 270 210 270 210 240 225 240 225 255 240 255 240 240 240 225 195 225 195 240 180 240 180 255 Polygon -7500403 true true 75 150 120 150 120 165 90 165 90 180 75 180 75 150 Polygon -7500403 true true 135 150 135 165 195 165 195 150 Polygon -7500403 true true 135 180 195 180 195 195 180 195 180 210 150 210 150 195 135 195 135 180 Polygon -7500403 true true 135 225 135 240 165 240 165 225 135 225 Polygon -7500403 true true 210 180 240 180 240 210 225 210 225 195 210 195 210 180 house false 0 Rectangle -7500403 true true 45 120 255 285 Rectangle -16777216 true false 120 210 180 285 Polygon -7500403 true true 15 120 150 15 285 120 Line -16777216 false 30 120 270 120 leaf false 0 Polygon -7500403 true true 150 210 135 195 120 210 60 210 30 195 60 180 60 165 15 135 30 120 15 105 40 104 45 90 60 90 90 105 105 120 120 120 105 60 120 60 135 30 150 15 165 30 180 60 195 60 180 120 195 120 210 105 240 90 255 90 263 104 285 105 270 120 285 135 240 165 240 180 270 195 240 210 180 210 165 195 Polygon -7500403 true true 135 195 135 240 120 255 105 255 105 285 135 285 165 240 165 195 line true 0 Line -7500403 true 150 0 150 300 line half true 0 Line -7500403 true 150 0 150 150 pentagon false 0 Polygon -7500403 true true 150 15 15 120 60 285 240 285 285 120 person false 0 Circle -7500403 true true 110 5 80 Polygon -7500403 true true 105 90 120 195 90 285 105 300 135 300 150 225 165 300 195 300 210 285 180 195 195 90 Rectangle -7500403 true true 127 79 172 94 Polygon -7500403 true true 195 90 240 150 225 180 165 105 Polygon -7500403 true true 105 90 60 150 75 180 135 105 plant false 0 Rectangle -7500403 true true 135 90 165 300 Polygon -7500403 true true 135 255 90 210 45 195 75 255 135 285 Polygon -7500403 true true 165 255 210 210 255 195 225 255 165 285 Polygon -7500403 true true 135 180 90 135 45 120 75 180 135 210 Polygon -7500403 true true 165 180 165 210 225 180 255 120 210 135 Polygon -7500403 true true 135 105 90 60 45 45 75 105 135 135 Polygon -7500403 true true 165 105 165 135 225 105 255 45 210 60 Polygon -7500403 true true 135 90 120 45 150 15 180 45 165 90 sheep false 15 Circle -1 true true 203 65 88 Circle -1 true true 70 65 162 Circle -1 true true 150 105 120 Polygon -7500403 true false 218 120 240 165 255 165 278 120 Circle -7500403 true false 214 72 67 Rectangle -1 true true 164 223 179 298 Polygon -1 true true 45 285 30 285 30 240 15 195 45 210 Circle -1 true true 3 83 150 Rectangle -1 true true 65 221 80 296 Polygon -1 true true 195 285 210 285 210 240 240 210 195 210 Polygon -7500403 true false 276 85 285 105 302 99 294 83 Polygon -7500403 true false 219 85 210 105 193 99 201 83 square false 0 Rectangle -7500403 true true 30 30 270 270 square 2 false 0 Rectangle -7500403 true true 30 30 270 270 Rectangle -16777216 true false 60 60 240 240 star false 0 Polygon -7500403 true true 151 1 185 108 298 108 207 175 242 282 151 216 59 282 94 175 3 108 116 108 target false 0 Circle -7500403 true true 0 0 300 Circle -16777216 true false 30 30 240 Circle -7500403 true true 60 60 180 Circle -16777216 true false 90 90 120 Circle -7500403 true true 120 120 60 tree false 0 Circle -7500403 true true 118 3 94 Rectangle -6459832 true false 120 195 180 300 Circle -7500403 true true 65 21 108 Circle -7500403 true true 116 41 127 Circle -7500403 true true 45 90 120 Circle -7500403 true true 104 74 152 triangle false 0 Polygon -7500403 true true 150 30 15 255 285 255 triangle 2 false 0 Polygon -7500403 true true 150 30 15 255 285 255 Polygon -16777216 true false 151 99 225 223 75 224 truck false 0 Rectangle -7500403 true true 4 45 195 187 Polygon -7500403 true true 296 193 296 150 259 134 244 104 208 104 207 194 Rectangle -1 true false 195 60 195 105 Polygon -16777216 true false 238 112 252 141 219 141 218 112 Circle -16777216 true false 234 174 42 Rectangle -7500403 true true 181 185 214 194 Circle -16777216 true false 144 174 42 Circle -16777216 true false 24 174 42 Circle -7500403 false true 24 174 42 Circle -7500403 false true 144 174 42 Circle -7500403 false true 234 174 42 turtle true 0 Polygon -10899396 true false 215 204 240 233 246 254 228 266 215 252 193 210 Polygon -10899396 true false 195 90 225 75 245 75 260 89 269 108 261 124 240 105 225 105 210 105 Polygon -10899396 true false 105 90 75 75 55 75 40 89 31 108 39 124 60 105 75 105 90 105 Polygon -10899396 true false 132 85 134 64 107 51 108 17 150 2 192 18 192 52 169 65 172 87 Polygon -10899396 true false 85 204 60 233 54 254 72 266 85 252 107 210 Polygon -7500403 true true 119 75 179 75 209 101 224 135 220 225 175 261 128 261 81 224 74 135 88 99 wall true 0 Rectangle -7500403 true true 0 135 300 165 wheel false 0 Circle -7500403 true true 3 3 294 Circle -16777216 true false 30 30 240 Line -7500403 true 150 285 150 15 Line -7500403 true 15 150 285 150 Circle -7500403 true true 120 120 60 Line -7500403 true 216 40 79 269 Line -7500403 true 40 84 269 221 Line -7500403 true 40 216 269 79 Line -7500403 true 84 40 221 269 window true 0 Rectangle -7500403 true true 90 135 210 165 wolf false 0 Polygon -16777216 true false 253 133 245 131 245 133 Polygon -7500403 true true 2 194 13 197 30 191 38 193 38 205 20 226 20 257 27 265 38 266 40 260 31 253 31 230 60 206 68 198 75 209 66 228 65 243 82 261 84 268 100 267 103 261 77 239 79 231 100 207 98 196 119 201 143 202 160 195 166 210 172 213 173 238 167 251 160 248 154 265 169 264 178 247 186 240 198 260 200 271 217 271 219 262 207 258 195 230 192 198 210 184 227 164 242 144 259 145 284 151 277 141 293 140 299 134 297 127 273 119 270 105 Polygon -7500403 true true -1 195 14 180 36 166 40 153 53 140 82 131 134 133 159 126 188 115 227 108 236 102 238 98 268 86 269 92 281 87 269 103 269 113 x false 0 Polygon -7500403 true true 270 75 225 30 30 225 75 270 Polygon -7500403 true true 30 75 75 30 270 225 225 270 @#$#@#$#@ NetLogo 5.2.0 @#$#@#$#@ @#$#@#$#@ @#$#@#$#@ @#$#@#$#@ @#$#@#$#@ default 0.0 -0.2 0 0.0 1.0 0.0 1 1.0 0.0 0.2 0 0.0 1.0 link direction true 0 Line -7500403 true 150 150 90 180 Line -7500403 true 150 150 210 180 @#$#@#$#@ 0 @#$#@#$#@